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STEAM & Dream Week 4: Product Development+ Prototyping

This week we are learning about the prototyping phase in product development.

The prototyping phase is experimental. The goal is to identify the best possible solution by creating a representation of your product. You should produce some inexpensive, scaled-down versions of the product (or specific features found within the product) to research the ideas you’ve generated with your target customer base. This could involve simply paper prototyping.

In this weeks lesson we will walk through different prototyping techniques and tools to prepare you to submit your ideas to our pitch competition!

Click the button below to start week 4!

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STEAM & Dream Week 3: Product Development+ Ideate

This week we are learning about the ideate phase in product development.

It’s time to step through the ideation phase. This is sometimes thought of as the most exciting phase because you’ll have the ability to think of an abundance of ideas and narrow them down to the most practical and sensible solutions.

In this weeks activity we will draw insights from the define phase carried out last week and build insights to arrive at a proposed solution.

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STEAM & Dream Week 2: Product Development+ Define

This week we are learning about the define phase in product development.

In the Define stage, we compile information from the empathize phase to discover a problems that can be solved. This is the time where you will analyze your observations and prioritize them in order of which problems you found were causing the most pain to your user/target customer. Note, you should seek to define the problem as a problem statement in a human-centered manner.

In this weeks activity we will draw insights from the empathy phase carried out last week and build insights to arrive at a problem statement.

Click the button below to start week 2!

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STEAM & Dream Week 1: Product Development+ Empathy

Product development is a series of steps that includes the conceptualization, design, development and marketing of newly created or newly rebranded goods or services. Its exciting to develop ideas with unique characteristics that offer new or additional benefits to a customer.

Product development may involve modification of an existing product or an development of an entirely new product that satisfies a newly defined customer in a new market.

In this weeks lesson we focus on the first step of product development – identifying customer/ market need through a design thinking process.

We will leverage design thinking to better understand the customer so that we can refine our idea to best suit our customers needs.

“Empathize” is the first stage of the Design Thinking process. In the empathize stage, your goal, as a product developer is to gain an empathic understanding of the people you’re designing for and the problem you are trying to solve.

Click the button below to start week 1!

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STEAM & Dream Week 4: Python – Real World Applications + Explore Your Digital Footprint

In lesson 4 we will learn the many applications of Python. Python is used for scientific research and computing and even has several science-friendly or science-specific libraries including Astropy for astronomy, Biopython for biology and bioinformatics, Graph-tool for statistical analysis of graphs, Psychopy for neuroscience and experimental psychology.

Python is also great for machine learning. Machine learning includes things like speech recognition, financial services, even the recommendations Netflix serves up every time you log in that make you think, “How do they know?!” Python is used for machine learning via specific machine learning libraries and frameworks including scikit-learn and TensorFlow. After completing this lesson you will be inspired to continue your learning of python programming.

In this lesson you’ll also learn about your digital foot print!

A digital footprint is the trail of information you leave behind when you use the internet. Depending on your values, priorities, age, school, family expectations and other factors, you’ll want to set and keep boundaries that work for you.

In this weeks lesson you will learn how to become a good digital citizen. This includes how to manage time spent on the internet, how to treat others when on the internet and how to be smart with social media. You will have the opportunity to explore the difference between private information and personal information, distinguishing what is safe and unsafe to share online.

Click the button below to start week 4!

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STEAM & Dream Week 3: Python Gaming

This week we will be learning about gaming! Computer games are becoming an increasingly prominent part of our everyday lives, from entertainment to education.

With the growth of games, there are more opportunities for computer scientist in the gaming industry. Programming skills and a mathematical foundation are essential to a career in game development and design. When considering how computer science has impacted games knowledge and skills beyond programming, such as computer graphics and the user-interface design are also helpful.

Click the button below to start week 3!

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STEAM & Dream Week 2: Python Graphics

After School Coding for Kids | Year Round Classes & Camps- iCode

In this lesson we will learn how to use python to create graphics.

Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content.

To create graphics we will have to import modules. Importing modules is a critical skill when learning Python. A module is a file containing a set of functions you want to include in your application.

The import statement is used to gain access to necessary modules. This allows for us to leverage the already written program in the module in our code. In this lesson we will use Turtle Graphics. Turtle Graphics is a module that allows us to tell a virtual turtle to move around the screen. We will code directions on how the turtle should move. His movements on the screen will form graphics!

Press the red button below to start this week’s activities.

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STEAM & DREAM Week 1: Introduction to Python

This week we will be learning about the basics of Python programming language.

Python is a fun and simple programming language. It’s a powerful language used by the top software firms in the world such as Google, Amazon, IBM. In the upcoming lessons you’ll learn how to code in python and explore a new world of possibilities of coding.

In this lesson you will learn how to install the python environment and text editor. By the end of the lesson you will also learn to write, save, run and modify short python program in Idle. Have fun!

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STEAM & Dream Week 4: Digital Footprint

A digital footprint is the trail of information you leave behind when you use the internet. Depending on your values, priorities, age, school, family expectations and other factors, you’ll want to set and keep boundaries that work for you.

In this weeks lesson you will learn how to become a good digital citizen. This includes how to manage time spent on the internet, how to treat others when on the internet and how to be smart with social media. You will have the opportunity to explore the difference between private information and personal information, distinguishing what is safe and unsafe to share online.

Click the button below to start week 4!

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STEAM & Dream Week 3: Putting it to Practice

This week we will be putting what we’ve learned the last two weeks to practice! Creating an app empowers you to become a UX designer, a marketer, a project manager and a leader! 

In addition to all the marketing, graphic design, programming, and content creation activities that take place when you create an app, you are learning the power of brainstorming and social entrepreneurship!

The tutorials in this weeks lesson teach you how to build an app. You will need a code.org account to proceed with some of
the activities. Click the button below to start week 3!

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